
Soviet Union Red Army - Core units typically more durable yet less effective in terms of damage than axis counterparts. Knowing when to fight and when to retreat is crucial to playing them. While their units are superior to most of their Ostheer counterparts, they cost a lot more to make (on top of the faction not being able to make resource caps making ammo and gas even more scarce) meaning every loss can be devastating. Oberkommando West - Similar to Ostheer but has more expensive units armed with advanced, deadly Wargear. Have the most options in terms of builds and can be played in basically limitless different ways. Ostheer - Simple small yet elite core unit's. A brief summary of the factions would be. Soviets are the hardest to play if you are not used to a lot of micro.

It is the most balanced and straight forward of all the factions in the game.

Ostheer (Wehrmacht) is by far the best faction to begin with.
